Building ClipMe in Miami

By Samuel Segers, Founder & CEO of ClipMe ·

People ask me why ClipMe is a Miami company. Fair question. A live-clipping platform for streamers doesn't need to sit in any particular zip code — the work happens on GPUs and on the internet. But where you plant the entity shapes who you meet, who you hire, and how you think. So here's the honest version.

CLIPME LLC is registered and headquartered in Miami, Florida. We founded it in 2026. That's the legal anchor: a Florida company, run from Miami, building software for creators on Kick, Twitch, and YouTube.

Why Miami, specifically

I ran a digital marketing agency before this — The Social Agents. Over that stretch we generated $20M+ in sales revenue for clients and managed $500K+ in ad spend across Meta, Google, and TikTok. That business taught me something that made Miami an easy call: proximity to the money side of the creator economy matters more than proximity to the code.

Anyone can write code from anywhere. What's harder to manufacture is being in a room with people who actually move: brand founders, media buyers, agency operators, the folks who decide where attention gets spent. Miami has an unusual density of that crowd right now. The city pulled in a wave of tech and finance people over the last few years, and a lot of them never left.

There's also a practical layer. Florida has no state income tax, the incorporation process is straightforward, and the cost of building here — while not cheap anymore — still beats the Bay Area for a small team. When you're bootstrapping a product, those margins are real, not abstract.

The creator angle is not a marketing line

Miami is genuinely a content city. Not in the "influencer poolside" cliché sense — though there's plenty of that — but in the sense that a huge amount of short-form content gets shot, cut, and posted here. Nightlife, cars, sports, music, food. It's a place where people are constantly filming and constantly trying to turn footage into reach.

That's exactly the problem ClipMe solves. A streamer goes live for hours. Somewhere in that stream are the moments worth posting. Finding them by scrubbing the VOD is soul-crushing work, and most creators just don't do it. So the reach they earned live evaporates.

Being surrounded by people with that exact pain — creators who film everything and post a fraction of it — kept us honest about what we were building. When your users are your neighbors, you can't hide behind a dashboard metric. You hear the complaints in person.

What we actually built

ClipMe taps the live Kick HLS feed and clips during the broadcast, not after. It also handles Twitch and YouTube VODs when that's what you've got. Under the hood it ranks moments across a stack of live signals — things like chat velocity, audio loudness spikes, and scene changes among them — to surface the clips most likely to travel.

From there it reframes to 9:16, 1:1, or 16:9 with face-tracking so the subject stays centered, drops word-level captions in multiple languages, and auto-posts to TikTok, Instagram, and YouTube. In one internal benchmark on 2–4x L40S GPUs, a roughly 10-hour stream came back as about 50 ranked clips in around five minutes. Real numbers vary with stream length, queue, and plan — but that's the shape of it.

There are good tools in this space already — Opus, StreamLadder, Eklipse. The bet we made was different: clip the live feed as it happens, not the recording after the fact. That's a harder engineering problem, and it's the reason we needed a serious GPU pipeline instead of a wrapper around an API.

What a headquarters actually means for a small company

I want to be careful not to romanticize this. A Miami address doesn't write your code or land your users. Most of building ClipMe has been the unglamorous stuff — tuning the ranking engine, fixing the reframe on edge cases, arguing about pricing. We landed on a free founding-beta tier and Pro at $29/mo because we wanted creators to try the thing before paying, not the other way around.

But the entity choice does a few concrete things. It sets your tax and legal footing. It signals to partners that you're a real company, not a side project. And it puts you in a specific talent and network pool. For us, Miami's mix — creators, operators, and a growing tech bench — matched the business we were trying to build more cleanly than the default startup cities would have.

If you're deciding where to plant your own thing

  • Optimize for your customers, not the tech scene. We're near the people who film and post constantly. That proximity shaped the product.
  • Count the boring numbers. Tax treatment, filing simplicity, and cost of living are not glamorous, but they extend your runway.
  • Pick a place that matches your network need. If your edge is distribution and relationships, be where those people are. If it's pure research, that calculus changes.

ClipMe is a Miami company because Miami fit the problem. The creators are here, the operators are here, the math worked, and I already knew how to build in this market. That's the whole reason — no more mystical than that.

If you stream on Kick, Twitch, or YouTube and you're tired of watching good moments die inside a VOD, you can try it at clipme.com. Built in Miami, shipping everywhere.

Start clipping freeApply for first accessClipMe clips your Kick stream while you're still live — free founding-beta tier.